The Legend of Zelda: Spirit Tracks

The Legend of Zelda: Spirit Tracks

Nintendo EAD Software Development Group No.3 · 2009

Dungeons built around clever, satisfying puzzle solutions

92WhatsNext
SoloBird's-eye

The WhatsNext verdict

If you want compact Zelda dungeons with unusually strong partner-based puzzles and a more present, personable Zelda, Spirit Tracks delivers. Players who value free exploration or brisk overworld travel may find the train system wears thin.

What it does best

  • Dungeons built around clever, satisfying puzzle solutions

  • A companion Zelda who actively carries the adventure

What might put you off

  • Slow, restrictive train travel

  • Fussy touch and flute controls

The setup

What you are walking into

The Legend of Zelda: Spirit Tracks is the second Zelda game for the Nintendo DS. The art direction is still cel-shading, but the game have notable changes from Phantom Hourglass with more puzzles and a new mode of transportation by train. You have to draw your route to the next area on the map and then let the train run its course. While the train is moving, caution will be needed to avoid obstacles, animals and enemies on the tracks. In certain dungeons, both Link and Zelda will be playable as they will need to work together to solve puzzles.

Where it lives

Wii UNintendo DS

Genre

PuzzleAdventure

Vibe

ActionFantasy
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