The Legend of Zelda: A Link to the Past

The Legend of Zelda: A Link to the Past

Nintendo Entertainment Analysis & Development · 1991

A world built for getting wonderfully lost

100WhatsNext

The WhatsNext verdict

If you enjoy secret-filled top-down worlds and layered dungeon puzzles, this is a strong fit, especially if cryptic progression and old-school combat feel appealing. Skip it if you want generous guidance or modern-feeling swordplay.

What it does best

  • A world built for getting wonderfully lost

  • Curiosity reliably uncovers something magical

  • The dual-world idea became an adventure blueprint

  • Dungeons deliver clean, memorable aha moments

What might put you off

  • Cryptic progression and punishing late-game difficulty

  • Short sword range and rigid combat feel

The setup

What you are walking into

Venture back to Hyrule and an age of magic and heroes. The predecessors of Link and Zelda face monsters on the march when a menacing magician takes over the kingdom. Only you can prevent his evil plot from shattering the land of Hyrule. In your quest, you'll venture into twisting mazes, dungeons, palaces and shadowy forests. Test your mettle with mighty swords and magical weapons. Or heft a boulder and hurl it at your enemies. If the going gets tough, dive into a river - you can swim to escape! Learn powerful spells, locate magical artifacts and solve the mysteries of the evil magician and the hidden realm of Hyrule.

Where it lives

SatellaviewSuper Nintendo Entertainment SystemWiiWii UNew Nintendo 3DSSuper Famicom

Genre

PuzzleAdventure

Vibe

ActionFantasy
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