Sins of a Solar Empire

Sins of a Solar Empire

Ironclad Games · 2008

Real-time empire warfare with serious strategic depth

91WhatsNext
SoloMultiplayerBird's-eye
How you play it

2-4 players online

Online co-op · up to 4LAN

The WhatsNext verdict

If you want slow-burning space conquest where economic planning and fleet warfare meet at enormous scale, this delivers. Play it for the strategic sandbox and spectacular battles, not for a story campaign.

What it does best

  • Titanic space battles you can command at any scale

  • Real-time empire warfare with serious strategic depth

  • A remarkably coherent 4X and RTS fusion

The setup

What you are walking into

Sins of a Solar Empire is a 2008 science fiction real-time strategy computer game developed by Ironclad Games and published by Stardock Entertainment for Microsoft Windows operating systems. It is a real-time strategy (RTS) game that incorporates some elements from 4X strategy games; its makers describe it as "RT4X."[2][3] In the game, players are given control of a spacefaring empire in the distant future, and are tasked with conquering star systems using military, economic and diplomatic means. The game was released on February 4, 2008, receiving positive reviews and multiple awards from the gaming press.[4][5][6][7] Its first content expansion, titled Entrenchment, was released as a download on February 25, 2009, and its second content expansion, titled Diplomacy, was released as a download on February 9, 2010. A package combining the original game with the first two expansions was released at that time, with the title Sins of a Solar Empire: Trinity.[8] A third expansion, the stand-alone Rebellion, was released in June 2012.[9]

Where it lives

PC (Microsoft Windows)

Genre

Real Time Strategy (RTS)StrategyTactical

Vibe

Science fictionOpen world4X (explore, expand, exploit, and exterminate)
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