Metroid: Zero Mission

Metroid: Zero Mission

Nintendo R&D1 · 2004

Samus moves with remarkable speed, precision, and physical snap

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The WhatsNext verdict

Metroid: Zero Mission is one of the finest 2D action-exploration games of its era, especially for players who value immaculate movement and rewarding secrets. Play it if you want a concise, polished Metroid adventure that feels wonderful in your hands.

What it does best

  • Samus moves with remarkable speed, precision, and physical snap

  • Curiosity pays off in secrets, sequence breaks, and clever routes

  • A near-perfect refinement of classic 2D Metroid

  • A compact labyrinth where every room has a purpose

What might put you off

  • The game can feel too short and too easy

  • Guidance can undercut the sense of getting lost

The setup

What you are walking into

The full story of Samus Aran's first mission finally unfolds... The first Metroid game just scratched the surface of the cataclysmic events on planet Zebes, and at long last the rest of the tale has come to light. Experience the first of Samus's legendary adventures through all-new cut-scenes and action sequences as the bounty hunter races through the deeps toward her showdown with the leader of the Space Pirates. But will the end of Mother Brain really mean the end of the story...? Completion of the game unlocks an emulated version of the original Metroid game. Zero Mission also allow players to unlock the Metroid Fusion picture gallery by linking between Zero Mission and Fusion cartridges via the Game Boy Advance Game Link Cable.

Where it lives

Wii UGame Boy Advance

Genre

ShooterPlatformAdventure

Vibe

ActionScience fictionOpen world
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