Super Metroid

Super Metroid

Nintendo R&D1 · 1994

A world whose geography becomes part of your memory

100WhatsNext

The WhatsNext verdict

If you enjoy mapping interconnected worlds through experimentation, hidden routes, and upgrades, Super Metroid delivers a lonely, atmospheric exploration adventure. Choose it only if you can tolerate floaty movement, limited aiming, and occasional backtracking when progress is unclear.

What it does best

  • A world whose geography becomes part of your memory

  • Curiosity is rewarded with secrets, shortcuts, and power

  • Lonely alien dread you can almost breathe

  • Movement that rewards precision and mastery

What might put you off

  • Floaty controls and limited aiming

  • Opaque progression and obscure secrets

The setup

What you are walking into

The Space Pirates, merciless agents of the evil Mother Brain, have stolen the last Metroid from a research station, and once again Mother Brain threatens the safety of the galaxy! Samus Aran must don her awesome array of high-tech weaponry to retrieve the deadly Metroid hidden deep within the cave-riddled planet Zebes. Super Metroid features excellent graphics, with a huge variety of enemies and worlds to explore. The side-view action will be familiar to many players, only now there are new weapons and items, including the Grappling Beam, which allows Samus to swing across large chasms, and the X-Ray Scope, which reveals secret passages.

Where it lives

Super Nintendo Entertainment SystemWiiWii UNew Nintendo 3DSSuper Famicom

Genre

ShooterPlatformAdventure

Vibe

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