Impossible Mission

Impossible Mission

Epyx · 1984

A startling fusion of platforming, infiltration, and puzzle-solving

100WhatsNext

The WhatsNext verdict

If you enjoy learning hostile layouts while juggling platforming and logic puzzles, this delivers a distinctive, atmospheric challenge. Play it only if you can tolerate rigid movement, harsh deaths, and a punishing timer.

What it does best

  • Digitized speech that made the machine feel alive

  • A startling fusion of platforming, infiltration, and puzzle-solving

  • Learning the lair is the real power-up

What might put you off

  • A brutally unforgiving time limit

  • Rigid movement and collision quirks

The setup

What you are walking into

The situation: for three days have the strategic central computers of the great powers acted up. An unknown person manipulates their programmes; at the end of these programmes is the starting command for the intercontinental rocket. The countdown is on, only 6 hours keep the humanity from an atomic inferno. An unknown person? Only professor Elvin, the insane computer expert could crack the top secret start code, Elvin, who entrenches himself in his intangible subterraneous, guarded by 90 murderous robots, that until now had hunted down every intruder. No one who has ever set foot on the lift to Elvins cave labyrinth has returned back alive. The last hope: Special Agent 4125, the most cunning, toughest and most indiscriminate man, that the secret service can offer. Only ice cold reckoning and superior physical condition give this unarmed hero a tiny chance to avert the disaster in the last minute. The game: your task is to put a stop to evil Elvin Atombender's game. For this you have to enter in his laboratory, protected by a vault somewhere on his underground stronghold. To open the laboratory's door you need a nine letters password, each letter of which Elvin coded into a punchcard, just for cutting in four each one of them, painting them in different colors and hiding the resulting pieces everywhere in his base's furniture. So all you have to do is search into every object of every room for pieces of puzzle while surviving the robots, the pits and doctor Elvin's annoying voice, retrieve all the 36 pieces, put them together in groups of four, and head for the laboratory, where an unpleasant surprise waits you

Where it lives

BBC Microcomputer SystemAtari 7800PC-8800 SeriesCommodore C64/128/MAXZX SpectrumSharp X1WiiAcorn ElectronApple IIPlayStation PortableAmstrad CPCSega Master System/Mark III

Genre

PlatformPuzzleArcade

Vibe

ActionScience fictionStealth
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