X-COM: Terror From the Deep

X-COM: Terror From the Deep

MicroProse Software, Inc. · 1995

Every fight is a tactical puzzle

92WhatsNext

The WhatsNext verdict

If you want slow, unforgiving turn-based strategy where squad losses matter and every mission demands careful planning, this delivers a particularly oppressive version of that formula. Skip it if repetitive content, long missions, or severe difficulty drain the pleasure from tactical games.

What it does best

  • Every fight is a tactical puzzle

  • Strategy that rewards real thought

  • Genuine dread

What might put you off

  • Punishing difficulty and oversized missions

  • Feels more like an expansion than a sequel

The setup

What you are walking into

The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension. Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth. In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of your planet earth.

Where it lives

PC (Microsoft Windows)DOSPlayStation

Genre

StrategyTurn-based strategy (TBS)Tactical

Vibe

ActionScience fictionHorrorWarfare
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