Super Mario World 2: Yoshi's Island

Super Mario World 2: Yoshi's Island

Nintendo Entertainment Analysis & Development · 1995

A hand-drawn crayon world unlike anything else on SNES

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What it does best

  • A hand-drawn crayon world unlike anything else on SNES

  • Platforming levels packed with invention and surprise

  • Bosses that turn cartoon imagination into set-piece battles

  • A fresh platforming toolkit built around Yoshi’s unique body

What might put you off

  • Baby Mario’s crying and recovery timer

  • Completionist scoring can feel demanding

The setup

What you are walking into

Super Mario World 2: Yoshi's Island is a platform video game acting as a prequel to 1990's Super Mario World. The game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by Baby Bowser's minions. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump, produce eggs from swallowed enemies, and transform into vehicles.

Where it lives

SatellaviewSuper Nintendo Entertainment SystemSuper Famicom

Genre

Platform

Vibe

ActionFantasyKids
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