Sid Meier's Civilization VI

Sid Meier's Civilization VI

Firaxis Games · 2016

87WhatsNext
SoloMultiplayerBird's-eyeSwitch
How you play it

2-6 players online · 2-6 players couch

Online co-op · up to 6Couch co-op · up to 6

What it does best

  • simulator

  • strategy

  • turn-based strategy (tbs)

  • fantasy

The setup

What you are walking into

Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.

Where it lives

PlayStation 4LinuxAndroidPC (Microsoft Windows)iOSMacXbox OneNintendo Switch

Genre

SimulatorStrategyTurn-based strategy (TBS)

Vibe

FantasyHistorical4X (explore, expand, exploit, and exterminate)
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