Realms of the Haunting

Realms of the Haunting

Gremlin Interactive · 1996

A bizarre FPS-adventure-horror hybrid that somehow holds together

93WhatsNext

The WhatsNext verdict

Realms of the Haunting is a singular 1996 cult game for players who want atmospheric occult horror, dense exploration, and an unapologetically strange blend of FPS and adventure design. Expect dated controls, theatrical FMV, and puzzles that sometimes fight back.

What it does best

  • A bizarre FPS-adventure-horror hybrid that somehow holds together

  • A haunted world with an unusually thick sense of place

  • Audio detail that makes the old engine feel frighteningly alive

  • A surprisingly elaborate occult mythology beneath the haunted-house setup

What might put you off

  • Clunky controls and dated interaction design

  • The FMV acting and puzzles are an acquired taste

The setup

What you are walking into

Forged in the Beginning and protected by the Seven Seals, there lies a place where thought and creation intertwine. The center for all realms of existence, it is the balancing force between good and evil, man and spirit. A focal point for all energies, and the one element that has kept the consuming nature of darkness at bay... Until now.

Where it lives

LinuxPC (Microsoft Windows)MacDOS

Genre

Point-and-clickShooterPuzzleAdventure

Vibe

ActionHorrorThrillerSurvival
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