M.A.X.: Mechanized Assault & Exploration

M.A.X.: Mechanized Assault & Exploration

Interplay Entertainment · 1996

88WhatsNext

What it does best

  • real time strategy (rts)

  • strategy

  • turn-based strategy (tbs)

  • science fiction

The setup

What you are walking into

Your Mission: colonize new worlds on distant planets. As the Mission Commander, you and the Mechanized Assault & Exploration (M.A.X.) Force you lead are the first ones in. Mining stations, power plants, tactical combat vehicle factories, habitats - it's up to you to plan and construct them. The entire new colony? You create it. The resources you find there? Control them. Enemies? Crush 'em! And there will be enemies. You're not the only Mission Commander trying to colonize the planets. You'll have to push yourself to the limit to survive the ultimate showdown in strategic warfare. It's espionage, heavy artillery, offensives, counter offensives and intelligence - all with maximum consequences! Features: For ultimate customization control, play as one of eight factions, choose from over 50 land, sea, and air units, upgrade armor, speed, and range. Campaign and custom missions. Simultaneous or turn based game play plus adjustable turn length and game speed will challenge both real-time and turn-based strategy gamers. Any combination of up to four human or computer opponents can wage war.

Where it lives

PC (Microsoft Windows)DOS

Genre

Real Time Strategy (RTS)StrategyTurn-based strategy (TBS)

Vibe

ActionScience fiction
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