The WhatsNext verdict
LittleBigPlanet 2 is essential for players who want to create, share, and discover playful experiments with friends. Its platforming is secondary to the astonishing game-making toybox, which remains the reason to seek it out.
What it does best
Build almost any game you can imagine
A community that becomes the second campaign
A console game that teaches you to make games
Four-player platforming made for shared laughter
What might put you off
Floaty platforming and imprecise physics
Creation tools can feel overwhelming
The setup
What you are walking into
LittleBigPlanet 2 is a puzzle platformer video game centered around user-generated content, first announced on May 8th, 2010 in the June 2010 issue of gaming magazine Game Informer. The game was developed by Media Molecule and published by Sony Computer Entertainment Europe for the PlayStation 3 console, and is the last major Little Big Planet game in the series to be produced by Media Molecule, as the sequel, Little Big Planet 3 would be produced by Sumo Digital, Tarsier Studios, and The Station. Unlike the original LittleBigPlanet which was marketed as a "Platform game", LittleBigPlanet 2 was marketed as a "Platform for Games". The game is 100% backwards compatible with all user-created content (including personal profiles) from the first game. It is a direct sequel to LittleBigPlanet, and the third game in the series. The disc also features Sackboy's Prehistoric Moves, a ModNation Racers demo, as well as a PlayStation Network tutorial video.
Where it lives
Genre
Vibe
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