Ico

Ico

Team Ico · 2001

A lonely, dreamlike world you can disappear into

97WhatsNext
How you play it

2 players couch

Couch co-op · up to 2

The WhatsNext verdict

If you like quiet, visually driven puzzle adventures that build attachment through action rather than dialogue, Ico delivers a distinctive castle escape, provided you can tolerate slow escorting and sparse guidance.

What it does best

  • A lonely, dreamlike world you can disappear into

  • A castle designed like a perfect visual and spatial memory

  • Environmental puzzles that make the castle itself the answer

  • A quiet bond that becomes unexpectedly powerful

What might put you off

  • Escort-heavy progression

  • Minimalism and opaque guidance

The setup

What you are walking into

An action-adventure game in which a boy is abandoned and taken to a massive castle by his people. After exploring it for a while, he meets a girl who speaks a different language than him, then decides to get both of them out of the castle grounds by leading her along, in order to escape the shadow-like creatures that frequently try to kidnap the girl.

Where it lives

PlayStation 2

Genre

PlatformPuzzleAdventure

Vibe

ActionFantasyDrama
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