Gran Turismo 3: A-Spec

Gran Turismo 3: A-Spec

Polyphony Digital · 2001

Driving feels precise, weighty, and deeply authentic

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How you play it

Couch co-op

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The WhatsNext verdict

If you enjoy methodical racing sims where precise driving, tuning, and gradual upgrades matter, Gran Turismo 3: A-Spec delivers a deep, polished career. It suits patient players who can tolerate repetitive events, demanding licenses, and slow progression.

What it does best

  • Driving feels precise, weighty, and deeply authentic

  • A remarkably deep racing simulation

  • A career that makes every upgrade feel earned

  • A polished showcase for early PlayStation 2 racing

What might put you off

  • Repetitive and grind-heavy career structure

  • Weak AI and frustrating license tests

The setup

What you are walking into

More than two years in the making, Gran Turismo 3 A-spec features over 150 detailed cars -- each composed of more than 4,000 polygons -- 60 beginner, amateur and professional championship races, as well as ten endurance races and ten rally races. In addition to all-new special effects, such as sun glare, heat distortion and reflections, Gran Turismo 3 A-spec also offers up a soundtrack of more than 20 licensed tracks, and an even better replay mode with TV-style camera views. Two players can go head-to-head via split-screen and up to six can duke it out by linking multiple systems together via i.LINK. Released worldwide in 2001, Gran Turismo 3 a-Spec was designed by Polyphony Digital.

Where it lives

PlayStation 2

Genre

RacingSimulator

Vibe

Non-fiction
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