The WhatsNext verdict
If you enjoy configuring parties, automating RPG tactics, and exploring a large political-fantasy world, Final Fantasy XII has unusually rewarding systems to tinker with. Skip it if you need a tightly character-driven story or constant direct control in battle.
What it does best
Combat becomes a programmable tactical puzzle
Party-building feels like designing a combat machine
A vast Ivalice invites long-form wandering
What might put you off
The combat can feel like it plays itself
The political story sidelines its apparent protagonist
The setup
What you are walking into
The game takes place in the fictional land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of commanding an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire.
Where it lives
Genre
Vibe
Up next








