The WhatsNext verdict
For Fans of compact, razor-sharp puzzle games and tactical dungeon crawlers: Navigating single-screen floors turns pathfinding into pure logic: your leash marks where you cannot backtrack, transforming every step into an interconnected resource calculation. Tradeoff: Trial-and-error discovery and opaque rule interactions can make sudden run-ending mistakes feel punishing.
What it does best
Every route becomes a satisfying tactical revelation
A uniquely elegant leash-and-rewind puzzle system
A dungeon crawl where every step is a meaningful decision
Strikingly charming art with a genuinely memorable dog hero
What might put you off
The game often expects you to discover its rules the hard way
The content can feel slight for players who want a larger roguelite
The setup
What you are walking into
Fidel is a small roguelike game about finding the best path through monsters, treasure and magic. Each match is only a couple minutes long, but there's many surprises and tricks to learn each time. Also, you are a dog.
Where it lives
Genre
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