Everything

Everything

David OReilly · 2017

72WhatsNext
SoloThird personSwitch

The WhatsNext verdict

For Players who want to wander a living universe at their own pace, with no goals to chase: You can become a microbe, a whale, or a planet and watch natural systems unfold around you. Alan Watts' narration turns each shift in scale into a reflection on existence. Tradeoff: With no goals, scores, or tasks, the game asks you to supply your own purpose. Players who want structure or steady progress will find little to hold on to.

What it does best

  • role-playing (rpg)

  • simulator

  • fantasy

  • sandbox

The setup

What you are walking into

Everything is an interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond. Travel between outer and inner space, and explore a vast, interconnected universe of things without enforced goals, scores, or tasks to complete. Everything is a procedural, AI-driven simulation of the systems of nature, seen from the points of view of everything in the Universe. Narrated by the late British philosopher Alan Watts.

Where it lives

PlayStation 4LinuxPC (Microsoft Windows)MacPlayStation VitaNintendo Switch

Genre

Role-playing (RPG)SimulatorAdventureIndie

Vibe

FantasySandboxOpen world
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