Dragon Age: Origins

Dragon Age: Origins

BioWare Edmonton · 2009

Companions who become the reason you keep playing

90WhatsNext
SoloThird personBird's-eye

The WhatsNext verdict

If you want a party RPG built around memorable companions, difficult social choices, and pause-and-plan combat, Dragon Age: Origins delivers unusually well. Skip it if slow battles, dated interfaces, or PC troubleshooting quickly break your immersion.

What it does best

  • Companions who become the reason you keep playing

  • Choices that reshape relationships and outcomes

  • Party combat that rewards deliberate planning

What might put you off

  • Slow, micromanagement-heavy combat

  • Technical instability on PC

The setup

What you are walking into

Dragon Age: Origins is a third-person role-playing game described as a spiritual successor to Baldur's Gate and Neverwinter Nights franchises. Players create their own character by customizing gender and appearance as well as choosing a race and class. Combat is in real time with the ability to pause at any moment: tactical options include an editor which allows the player to give the AI detailed instructions on how to behave in every possible situation. Although the main storyline is the same for every character created, the game features six unique prologues, two for each race. Dragon Age: Origins received critical acclaim upon release, with praise mostly directed at its story, setting, characters, music and combat system.

Where it lives

PlayStation 3PC (Microsoft Windows)MacXbox 360

Genre

Role-playing (RPG)

Vibe

ActionFantasyOpen world
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