The WhatsNext verdict
At Dead of Night is an unusually effective horror experiment with real dread, memorable performances, and a genuinely distinctive FMV structure. Play it if you want a slow, investigative haunted-house experience and can tolerate occasional imprecision.
What it does best
A haunted hotel that makes every corridor feel unsafe
A remarkably fresh blend of FMV, investigation, and survival horror
Ghost stories that reward patient investigation
Sound cues turn hiding into a nerve-racking listening game
What might put you off
FMV navigation can feel imprecise
The investigation can become repetitive
The setup
What you are walking into
At Dead Of Night is part horror film, part horror game and part ghost hunt. It seamlessly blends live-action and graphics to create a unique immersive horror experience like no other. You play Maya, a student trapped in a remote hotel run by a psychopath called Jimmy Hall. Jimmy has tied up Maya's friends and locked them in their rooms, with evil intentions. Maya has managed to escape, but Jimmy is on the prowl looking for her. However, to get him to release her friends, Maya must uncover Jimmy's dark secret. Using an ancient ghost voice receiver she finds, Maya must communicate with the ghosts of Jimmy's past, who materialize around the hotel and gradually reveal their story.
Where it lives
Genre
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